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As some long-term Resident Evil fans may be aware, the series has slowly begun to turn away from its horror roots and become more of an action-orientated game. Capcom, the creators of the series, say this is the only way to keep the series alive.
Capcom believes that the horror genre appeals to a small part of the community and will not sell to the series’ intended heights.
Masachika Kawata, current producer of the series, had this to say in an interview with Gamasutra:
“Looking at the marketing data [for survival horror games] the market is small, compared to the number of units Call of Duty and all those action games sell. A survival horror Resident Evil doesn’t seem like it’d be able to sell those kind of numbers.”
Capcom have certainly been thinking about this for quite awhile, as Resident Evil 4 began the series’ exploration into the shooter genre with Resident Evil 5 delving even deeper. Even the most recent Resident Evil game, “Operation: Raccoon City,” is a third-person shooter. Kawata commented on this change, as well:
“Especially for the North American market, I think the series needs to head in that [action-oriented] direction. [Resident Evil’s primary games] need to be an extension of the changes made in Resident Evil 4 and Resident Evil 5. RE4 started in that direction, and RE5 kept going in that direction. And I think that especially for the North American market, we need to keep going in that direction, and take that a step further. And that’s exactly one of the reasons that [3DS game] Revelations is the way it is.”
However, he did remedy himself slightly by saying:
“I can’t really speak for Resident Evil 6, but I don’t think that it necessarily has to go all the way in that [action-heavy] direction, the Call of Duty direction.”
After hearing this news, the general response from the fanbase has been negative, to say the least. What’s your take on this matter? Let us know in the comments below.